PWM dimming) doesn't really help motion blur. You need it to properly strobe only once per refresh, too for the "perfect CRT zero motion blur" effect. (Low strobe rates has too much flicker, High strobe rates starts to bleed into LCD physical pixel persistence limitations and response time acceleration shortcomings). There's nothing preventing LightBoost2 from functioning at 144Hz, but I suspect that image quality of LightBoost2 strobing will start to degrade when you go away from an optimal strobe rate. looks worse than because of judder) but that is fixed by uncapping the framelimiter and getting the for the zero motion blur effect. Some games, though, have framelimiters (e.g. Only the standard presets, and not custom resolutions, though. All three has the zero motion blur effect, though I'd say the 100Hz utilizing longer strobe lengths only has "nearly zero motion blur" to my eyes for normal movement. It works fine at 100Hz, 110Hz and 120Hz on my Asus VG278H.
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